Field manual
The rules.
Every mechanic, written out. Read it once before signing up; come back when you want to look something up. Numbers in the prose come from the live engine, so what you read here is what the system enforces.
Part 01
The idea
Dynasty rankings are usually opinions. Here, they're prices.
You draft a portfolio of player shares with a fixed budget, then trade those shares with other managers on a sealed-bid order book. Twice a day the book clears. The price each player settles at is the community's actual consensus: what managers paid for a share, in the in-game currency.
Your job: build a portfolio, run a 10-deep starting lineup, and trade your way to the top of the standings.
Part 02
The currency
The unit is the Nex. You start with 500 Nex and 25 roster slots. There's no real-money component; Nex is a closed in-game balance.
- Every share you mint deducts from your pool at the player's current price. Cost basis = what you paid.
- Use it or lose it. Anything left in your pool when you lock in (complete startup) is gone for good. There's no "cash reserve" option.
- The moment you lock in, a 100-Nex stipend lands in your pool. That float is what you trade with in secondary.
- Pool is recyclable trading capital, not cash. In secondary, every share you sell or cut returns its cost basis back to your pool, so your float stays roughly stable across many trades. The score impact of every trade lives in realized P&L instead.
- Prices are bounded by a floor of 0.50 Nex and a ceiling of 200 Nex.
Part 03
Drafting your portfolio
Startup is the one-time phase where you mint your initial 25 shares. You need:
- QB: 2+ (max 4)
- RB: 4+ (max 8)
- WR: 5+ (max 10)
- TE: 1+ (max 3)
That puts 12 slots toward position minimums and leaves the other 13 for you to shape: stacking elite WRs, loading up on rookie RBs, hoarding TE depth, whatever the take is.
When the portfolio holds 25 valid shares, you can Complete startup. That locks you in, forfeits anything unspent, and credits the secondary float.
Part 04
The starting lineup
From your 25 shares, ten form a Superflex lineup:
- 1 × SF (Superflex: QB / RB / WR / TE)
- 1 × QB
- 2 × RB
- 3 × WR
- 1 × TE
- 2 × FLEX (RB / WR / TE)
Slot assignment is automatic. The most restrictive slots (QB, then RB / WR / TE) fill first, then FLEX takes the next-best RB / WR / TE, and SF mops up whoever is left. The highest-priced eligible player wins each slot. You never set a weekly lineup.
Starters score at full price. The other fifteen bench shares (including anything you've moved to the trade block) also contribute, but at a geometric decay: the highest-value bench slot counts at ~75% of full price, the next at ~60%, then ~48%, tapering further down through ~38%, ~31%, ~25%, and on. Depth matters — a deep, high-quality bench can add up to roughly 3.6 extra starters' worth of value if its prices are comparable to your starters. Spread-thin benches still count, just at lower weights. The lineup is the largest single contributor, but a strong bench is no longer cosmetic.
Move a starter to the trade block and your next-best bench share promotes into the open slot immediately — the demoted share just shifts into the bench-decay pool.
On scoring formats: dynasty values move very little between half-PPR, full PPR, and TE-premium, so the platform doesn't fork rankings per format. If you need a single mental model to compare against your home league, these prices land closest to half-PPR.
Part 05
The order book
Secondary trading runs on a sealed-bid call market. You never see anyone else's bids or asks. Orders live in the book for up to 7 days and get re-tested at every scheduled clearing (twice a day by default). When a bid crosses an ask, that pair fills at the clearing alongside every other crossing pair on every player — simultaneously, at one shared price each. Orders that don't cross stay in the book and try again at the next clearing.
How a clearing decides who trades:
- For each player, all bids stack high-to-low and all asks stack low-to-high. Pair #1 is the highest bid with the lowest ask, pair #2 is the second-highest with the second-lowest, and so on.
- Any pair where the bid is at or above the ask crosses. All crossing pairs trade at one shared price: the midpoint between the marginal pair's bid and ask.
- If your bid was above that midpoint, the difference refunds to your pool. You don't pay more than the clearing price even when you bid higher to win the slot.
- If your ask was below that midpoint, you receive the full midpoint anyway. Your sale lands at a better price than you asked for.
A few details worth knowing:
- Bids are escrowed at place-time. The Nex you bid drops out of your pool the moment you place the order. Bids stay live in the book for up to 7 days: each clearing in that window tests them for crossing. If yours doesn't cross during the TTL, it auto-expires at the next clearing and the escrow refunds. Cancel anytime to release the escrow sooner.
- Fee: 2.0% per side on every fill (buyer and seller). Already netted from the figures the engine shows you.
- You can only bid on players currently on someone's trade block. If nobody's selling, there's nothing for your bid to cross with.
Part 06
The trade block
Past startup, you get 4 trade-block slots separate from your 25 roster slots. To sell a share, list it on your trade block. That is where asks live.
- Listing is one-way. Once on the block, a share can only be sold or cut. It can't return to the active roster.
- Listing a share frees a roster slot. You can bid on someone new the moment the listing posts.
- Trade-block shares do not count toward position minimums or your starting lineup. They are out of play until they sell.
- Set an ask when you list. If a bid arrives at or above the ask, the fill executes at the midpoint at the next clearing.
Part 07
Cutting
Cutting destroys a share and frees the slot. Use it when a player has tanked and nobody will pay.
- Realized P&L takes the full hit. The cost basis you paid for the share is booked as a negative entry against your score — economically identical to selling at zero with no fee.
- Pool gets the cost basis back. The Nex you originally spent returns to your pool as recyclable trading capital. It doesn't soften the score hit (the realized loss already reflects the full cost) — it just lets you keep playing without depleting your float.
- You can cut from the roster or the trade block; the system doesn't care which.
Part 08
Your score
total score = roster value + realized P&L
- Roster value is what your holdings are worth. Your ten starters count at their full current price. Every other share you own (bench AND anything on the trade block) also counts, but at a geometric decay: top bench slot at ~75% of full price, then ~60%, ~48%, ~38%, tapering down. Top-heavy benches beat spread-thin ones. Total bench contribution can reach roughly 3.6 extra starters' worth across 15 slots when the bench is priced comparably to the starters.
- Realized P&L is your all-time ledger of trade outcomes. It increases when you sell a share for more than you paid for it. It decreases on losing sales, fees, and any share you cut (the full cost basis lands as a negative entry).
Score snapshots get recorded at every clearing — plus one at the moment you lock in. That's the line on your public profile.
Part 09
Leaderboard eligibility
To rank on the leaderboard you need:
- Startup complete (locked in).
- A complete ten-deep starting lineup. Move enough players to the block that the lineup can't fill (one WR left, say) and you drop off the board until you're back to ten.
Active roster size dipping under 25 is fine; bench depth promotes automatically. The constraint is the lineup, not the roster count.
Part 10
Common questions
What happens if I overspend during startup?
You get stuck. Minting requires budget, and secondary trading doesn't open until you lock in. The market's eligibility filter is designed to prevent the situation: it hides any player whose price would leave you unable to fill the remaining slots at the 0.50 Nex floor. Toggle it off only if you know what you're doing. If you do get stuck, the only way out is to cut a share — that frees a slot but the cost lands as a negative entry on your realized P&L.
Can I sell during startup?
No. Selling needs a counterparty, and the order book doesn't open until you lock in. If you regret a mint during startup, you can cut the share — the slot frees up but the cost basis becomes a permanent loss on your realized P&L.
When do clearings actually happen?
On the operator's schedule. Default is two windows a day. The current schedule is shown on the market page.
Can I own multiple shares of the same player?
No. One share per player per manager. If you want more exposure, you wait for the price to move.
What if my bid loses?
Top crossings fill first. If your bid sits below the marginal crossing pair, it doesn't fill — but it stays in the book and gets tested again at every clearing for up to 7 days. Each fresh listing on the player gives you another shot to cross. After 7 days it auto-expires and the escrow refunds. Cancel any time to release the escrow sooner.
Why sealed bids instead of an open book?
Open books let early orders anchor everyone else. Sealed bids force each manager to commit to a real reservation price without watching anyone, which is how you get prices that reflect what people believe instead of what someone else just paid.
That's it. Anything you run into in the app follows from these rules.
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